iOS 26 Liquid Glass 완벽 가이드: SwiftUI glassEffect로 차세대 UI 만들기
iOS 26의 Liquid Glass를 SwiftUI로 구현하는 방법을 정리했습니다. glassEffect 수정자부터 GlassEffectContainer, 모핑 전환, 틴팅, 접근성 대응까지 실전 코드 예제와 흔한 실수 해결법을 담았습니다.
Tomasz is a Krakow-based iOS engineer with 11 years of Swift experience. He spent four years at Revolut on the Wealth team, where he rewrote the trading charts in SwiftUI and shaved 40% off cold-start time by lazy-loading the analytics SDK. Before Revolut he was at Allegro, Poland's largest e-commerce platform, on the Seller Center iOS team. His specialty is iOS performance work: Instruments deep-dives, memory-graph debugging, and figuring out why your scroll view drops frames only on iPhone SE 2nd-gen. He has contributed patches to swift-syntax and writes a quarterly newsletter for iOS engineers that covers under-discussed APIs like BackgroundTasks and NSFileCoordinator. Tomasz holds the iOS App Development with Swift certification from Apple and occasionally runs paid workshops on Swift concurrency for in-house engineering teams in Europe.
iOS 26의 Liquid Glass를 SwiftUI로 구현하는 방법을 정리했습니다. glassEffect 수정자부터 GlassEffectContainer, 모핑 전환, 틴팅, 접근성 대응까지 실전 코드 예제와 흔한 실수 해결법을 담았습니다.