SwiftUI анимации: Ръководство за PhaseAnimator, KeyframeAnimator и още
Пълно ръководство за SwiftUI анимации — имплицитни, експлицитни, пружинни, PhaseAnimator, KeyframeAnimator, hero анимации и TextRenderer с работещи примери.
Daniel is a former Spotify iOS engineer (2019-2024) who worked on the Now Playing surface and the in-app podcast player. He shipped the SwiftUI rewrite of the lyrics view to over 600 million users and contributed several fixes upstream to swift-collections. His writing tends toward the unglamorous corners of iOS work: build-time regressions in Xcode 16, why SwiftData still isn't ready for production sync scenarios, and how to instrument a real app with os_signpost without drowning in noise. He spent two years before Spotify at a fintech startup in Berlin building a banking app on top of Solaris API. Daniel now freelances out of Lisbon and maintains a small open-source library for type-safe deep links in SwiftUI. He has 9 years of native iOS experience.
Пълно ръководство за SwiftUI анимации — имплицитни, експлицитни, пружинни, PhaseAnimator, KeyframeAnimator, hero анимации и TextRenderer с работещи примери.
Научете как да изградите модерна навигация в SwiftUI с NavigationStack, NavigationSplitView, Router шаблон и deep linking. Ръководство с реални примери на код за iOS, iPad и macOS.
Пълно ръководство за Combine в Swift — Publishers, Subscribers, Operators, мрежови заявки с URLSession, интеграция със SwiftUI и сравнение с async/await. С практически примери за реални проекти.
Практическо ръководство за Swift макроси — създаване на собствени @AutoCodable и @Builder макроси със SwiftSyntax, тестване с assertMacroExpansion, диагностики и новостите в Swift 6.2.