Liquid Glass w SwiftUI — kompletny przewodnik po designie iOS 26
Poznaj Liquid Glass w SwiftUI na iOS 26. Przewodnik po glassEffect(), GlassEffectContainer, przejściach morficznych i stylach przycisków szklanych z praktycznymi przykładami kodu.
Mei-Lin joined Robinhood in 2020 as an iOS engineer on the Crypto team and stayed through the SwiftUI rewrite of the order-entry flow before leaving in 2025. She also did a two-year stint at Asana earlier in her career working on the iPad app and the Mac Catalyst port. She writes about the parts of Apple's frameworks that the WWDC talks gloss over - what Observable actually does to your view-update graph, why @Bindable bindings tear in some animation contexts, and the surprisingly deep rabbit hole of Swift macros for boilerplate elimination. She has shipped two indie apps to the App Store, one of which hit #4 in the Health & Fitness category for a week in 2023. Mei-Lin is based in Seattle and has been writing Swift for 8 years.
Poznaj Liquid Glass w SwiftUI na iOS 26. Przewodnik po glassEffect(), GlassEffectContainer, przejściach morficznych i stylach przycisków szklanych z praktycznymi przykładami kodu.
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